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Channel: Answers for "Inspector current highlighted element"
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Answer by Landern

Are you referring to EditorGUIUtility.[PingObject][1]? [1]: http://docs.unity3d.com/ScriptReference/EditorGUIUtility.PingObject.html

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Answer by Karsten

same problem here, how to get the selected object in the inspector... such basic stuff... it probably exists but were... EDIT: please TRY this and tell if it works thx, i am atm on a cellphone cant...

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Answer by JGriffith

I was able to find what I needed to get my stuff working(close to) how I wanted. This stuff might help you guys.... http://docs.unity3d.com/ScriptReference/GUI.SetNextControlName.html...

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Answer by 3ddave

After spending hours searching for a way to do this I think I have come across the simplest solution. The biggest issue with the documentation is that it doesn't specifically mention how to get the...

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Answer by Landern

Are you referring to EditorGUIUtility.[PingObject][1]? [1]: http://docs.unity3d.com/ScriptReference/EditorGUIUtility.PingObject.html

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Answer by Karsten

same problem here, how to get the selected object in the inspector... such basic stuff... it probably exists but were... EDIT: please TRY this and tell if it works thx, i am atm on a cellphone cant...

View Article

Answer by JGriffith

I was able to find what I needed to get my stuff working(close to) how I wanted. This stuff might help you guys.... http://docs.unity3d.com/ScriptReference/GUI.SetNextControlName.html...

View Article

Answer by 3ddave

After spending hours searching for a way to do this I think I have come across the simplest solution. The biggest issue with the documentation is that it doesn't specifically mention how to get the...

View Article

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